relationship of incentives? (for participants)
RL - economic gain?
online - prize? or same as RL for relevance.
multiple government systems - longer tedious process to satisfy more than 2. eg, house of reps (done rep per capita), something (done with rep per region), something (done with rep per won state), something (done with rep voted by reps)
people articulate (vote whenever they wish) their prefered party membership.
eg, person picks labor today, can pick liberal tomorrow.
outcomes
-stagnant government, switching between several parties will push an issue 1 day, retard same issue next day.
-evolution of government, progress will come about only if a party yeilds to demands in order to stay in power, therefore escaping the cyclical stagnation.
-evolution of government type, neither stubborn (unwilling to change will result in loss of power/influence), nor hyper-flexible (exceedingly following public oppinion will place them into stagnate cycle again)
-type will become: government based on principles (unwilling to change for what they truly believe in, but willing to change where they believe may be necessary)
problems
-handing decision potentially over to all people (do we assume people know what is best for them?)
-opens voting to ignorance, naivity, lazyness
counterproblems
-those who are active participants will be altering their party preferences frequently (daily?weekly?)
-those who are inactive participants will remain with their party preference every compulsory voting term (4 years)
-those who are active on certain issues will be altering their party preferences when such issues arise (war, economics, poverty, healthcare, welfare)
-this system gives place for systematic protesting. protestors/activists now have a role that is legitimised.
testing platform
-such large changes to our political economic system requires a platform upon which we can test,simulate,project,trial etc
Human interface
humans with humans
humans with machines
humans with computers
humans with NPCs (computers posing as humans)
humans with NPCs with preprogrammed I (computers written by humans)
humans with NPCs with AI (computers written by algorithms written by humans)
Time
constant
"Time is money" needs elaborations
Newton
Multiple participancy
twelve table poker?
-implications of 1 person making 12 groups of data?
-are they identicle?
-same person participating on different servers?
-same person inhabiting different environments? analogy?
Lemmings
-using control group(eg scientific control)(NPCs,computer controlled companies)(humans/insiders who are briefed to act in certain ways) to jump start the transactions/interactions between people
-should be a low number relative to population
-should make movements that are based on historic statistics/events (unless we are testing abnormalities)
-fin? or flange?
Philosophers to check out later:
-Kant
-Hegel
-Heideger
-Fichte
-Niche
-Schelling
-Schopenhauer
-Descartes
-Spinoza
-Leibniz
NB: these are all western philosophers.
Modern:
-McTaggarts: The Unreality of Time (Philosophy)
-Mortimer Adler (Philosophy)
-Julian Barbour: The End of Time (physicist)
Books:
-A Brief History of Time, Hawking
-A Briefer History of Time, +Mlodinow
-About Time, Paul Davies
-An Experiment with Time, Dunne (fiction?)
-Revolution in Time, David Landes
-What is time?What is Space, Carlo Rovelli
Thursday, July 23, 2009
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