Wednesday, July 22, 2009

Thoughts on Topic

After first meeting with Goodwin our discussion brought about an interest to investigate the relatinoship between:

static real-time vs dynamic virtual-time.
(constant for low speeds)

(static is probably a bad word, it should be "constant", esp since it's pace does not change for real-time)

In a real-time computer game:
(1 unit of measurement of real-time = 1 unit of measurement of virtual-time)

relationship between both?

1 understand
2 exploit

trader game - training simulation, "financial institution" client
market game
investment
insurance
banking
property - investment, trends, movements, "city" client

test a global market? currency?
test an environmental currency? measurement?

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