After first meeting with Goodwin our discussion brought about an interest to investigate the relatinoship between:
static real-time vs dynamic virtual-time.
(constant for low speeds)
(static is probably a bad word, it should be "constant", esp since it's pace does not change for real-time)
In a real-time computer game:
(1 unit of measurement of real-time = 1 unit of measurement of virtual-time)
relationship between both?
1 understand
2 exploit
trader game - training simulation, "financial institution" client
market game
investment
insurance
banking
property - investment, trends, movements, "city" client
test a global market? currency?
test an environmental currency? measurement?
Wednesday, July 22, 2009
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